Slowbro
#080

Slowbro

Hermit Crab Pokemon
WaterPsychic
1.6 m
78.5 kg
172
Gen 1 · Kanto

📊 Base Stats

95
75
110
100
80
30
Total BST: 490

⚔️ Type Effectiveness

2× Weak
Electric 2x Grass 2x Bug 2x Ghost 2x Dark 2x
½ Resist
Fire 0.5x Water 0.5x Ice 0.5x Fighting 0.5x Psychic 0.5x Steel 0.5x

✨ Abilities

Oblivious

Prevents infatuation and protects against captivate.

Own Tempo

Prevents confusion.

Regenerator Hidden

Heals for 1/3 max HP upon switching out.

🔄 Evolution Chain

Lv.37→
Hold Kings Rock→

⚡ Moveset

Level MoveTypeCat.PowerAcc.PP
Lv.1 Stomp Normal Physical 65 100% 20
Lv.1 Tackle Normal Physical 40 100% 35
Lv.1 Confusion Psychic Special 50 100% 25
Lv.1 Curse Ghost Status — — 10
Lv.9 Yawn Normal Status — — 10
Lv.18 Disable Normal Status — 100% 20
Lv.18 Water Pulse Water Special 60 100% 20
Lv.22 Headbutt Normal Physical 70 100% 15
Lv.24 Zen Headbutt Psychic Physical 80 90% 15
Lv.27 Growl Normal Status — 100% 40
Lv.30 Surf Water Special 90 100% 15
Lv.30 Rest Psychic Status — — 5
Lv.33 Water Gun Water Special 40 100% 25
Lv.33 Slack Off Normal Status — — 5
Lv.37 Withdraw Water Status — — 40
Lv.41 Psych Up Normal Status — — 10
Lv.44 Amnesia Psychic Status — — 20
Lv.46 Rain Dance Water Status — — 5
Lv.51 Heal Pulse Psychic Status — — 10
Lv.55 Psychic Psychic Special 90 100% 10
Method MoveTypeCat.PowerAcc.PP
Machine Mega Punch Normal Physical 80 85% 20
Machine Pay Day Normal Physical 40 100% 20
Machine Ice Punch Ice Physical 75 100% 15
Machine Mega Kick Normal Physical 120 75% 5
Machine Headbutt Normal Physical 70 100% 15
Machine Body Slam Normal Physical 85 100% 15
Machine Take Down Normal Physical 90 85% 20
Machine Double Edge Normal Physical 120 100% 15
Machine Flamethrower Fire Special 90 100% 15
Machine Water Gun Water Special 40 100% 25
Machine Hydro Pump Water Special 110 80% 5
Machine Surf Water Special 90 100% 15
Machine Ice Beam Ice Special 90 100% 10
Machine Blizzard Ice Special 110 70% 5
Machine Psybeam Psychic Special 65 100% 20
Machine Bubble Beam Water Special 65 100% 20
Machine Hyper Beam Normal Special 150 90% 5
Machine Submission Fighting Physical 80 80% 20
Machine Counter Fighting Physical — 100% 20
Machine Seismic Toss Fighting Physical — 100% 20
Machine Strength Normal Physical 80 100% 15
Machine Thunder Wave Electric Status — 90% 20
Machine Earthquake Ground Physical 100 100% 10
Machine Fissure Ground Physical — 30% 5
Machine Dig Ground Physical 80 100% 10
Machine Toxic Poison Status — 90% 10
Machine Psychic Psychic Special 90 100% 10
Machine Rage Normal Physical 20 100% 20
Machine Teleport Psychic Status — — 20
Machine Mimic Normal Status — — 10
Machine Double Team Normal Status — — 15
Machine Light Screen Psychic Status — — 30
Machine Reflect Psychic Status — — 20
Machine Bide Normal Physical — — 10
Machine Metronome Normal Status — — 10
Machine Fire Blast Fire Special 110 85% 5
Machine Waterfall Water Physical 80 100% 15
Machine Swift Normal Special 60 — 20
Machine Skull Bash Normal Physical 130 100% 10
Machine Amnesia Psychic Status — — 20
Machine Dream Eater Psychic Special 100 100% 15
Machine Flash Normal Status — 100% 20
Machine Psywave Psychic Special — 100% 15
Machine Rest Psychic Status — — 5
Machine Tri Attack Normal Special 80 100% 10
Machine Substitute Normal Status — — 10
Machine Nightmare Ghost Status — 100% 15
Machine Snore Normal Special 50 100% 15
Machine Curse Ghost Status — — 10
Machine Protect Normal Status — — 10
Machine Mud Slap Ground Special 20 100% 10
Machine Zap Cannon Electric Special 120 50% 5
Machine Icy Wind Ice Special 55 95% 15
Machine Endure Normal Status — — 10
Machine Swagger Normal Status — 85% 15
Machine Fury Cutter Bug Physical 40 95% 20
Machine Attract Normal Status — 100% 15
Machine Sleep Talk Normal Status — — 10
Machine Return Normal Physical — 100% 20
Machine Frustration Normal Physical — 100% 20
Machine Safeguard Normal Status — — 25
Machine Dynamic Punch Fighting Physical 100 50% 5
Machine Iron Tail Steel Physical 100 75% 15
Machine Hidden Power Normal Special 60 100% 15
Machine Rain Dance Water Status — — 5
Machine Sunny Day Fire Status — — 5
Machine Psych Up Normal Status — — 10
Machine Shadow Ball Ghost Special 80 100% 15
Machine Future Sight Psychic Special 120 100% 10
Machine Rock Smash Fighting Physical 40 100% 15
Machine Whirlpool Water Special 35 85% 15
Machine Hail Ice Status — — 10
Machine Facade Normal Physical 70 100% 20
Machine Focus Punch Fighting Physical 150 100% 20
Machine Helping Hand Normal Status — — 20
Machine Trick Psychic Status — 100% 10
Machine Recycle Normal Status — — 10
Machine Brick Break Fighting Physical 75 100% 15
Machine Skill Swap Psychic Status — — 10
Machine Imprison Psychic Status — — 10
Machine Secret Power Normal Physical 70 100% 20
Machine Dive Water Physical 80 100% 10
Machine Weather Ball Normal Special 50 100% 10
Machine Muddy Water Water Special 90 85% 10
Machine Aerial Ace Flying Physical 60 — 20
Machine Iron Defense Steel Status — — 15
Machine Mud Shot Ground Special 55 95% 15
Machine Calm Mind Psychic Status — — 20
Machine Water Pulse Water Special 60 100% 20
Machine Brine Water Special 65 100% 10
Machine Natural Gift Normal Physical — 100% 15
Machine Fling Dark Physical — 100% 10
Machine Drain Punch Fighting Physical 75 100% 10
Machine Focus Blast Fighting Special 120 70% 5
Machine Giga Impact Normal Physical 150 90% 5
Machine Nasty Plot Dark Status — — 20
Machine Avalanche Ice Physical 60 100% 10
Machine Zen Headbutt Psychic Physical 80 90% 15
Machine Trick Room Psychic Status — — 5
Machine Captivate Normal Status — 100% 20
Machine Grass Knot Grass Special — 100% 20
Machine Wonder Room Psychic Status — — 10
Machine Psyshock Psychic Special 80 100% 10
Machine Telekinesis Psychic Status — — 15
Machine Foul Play Dark Physical 95 100% 15
Machine Round Normal Special 60 100% 15
Machine Echoed Voice Normal Special 40 100% 15
Machine Stored Power Psychic Special 20 100% 10
Machine Scald Water Special 80 100% 15
Machine Incinerate Fire Special 60 100% 15
Machine Bulldoze Ground Physical 60 100% 20
Machine Razor Shell Water Physical 75 95% 10
Machine Confide Normal Status — — 20
Machine Psychic Terrain Psychic Status — — 10
Machine Liquidation Water Physical 85 100% 10
Machine Body Press Fighting Physical 80 100% 10
Machine Expanding Force Psychic Special 80 100% 10
Machine Tera Blast Normal Special 80 100% 10
Machine Snowscape Ice Status 0 — 10
Machine Chilling Water Water Special 50 100% 20
Machine Psychic Noise Psychic Special 75 100% 10
Method MoveTypeCat.PowerAcc.PP
Egg Future Sight Psychic Special 120 100% 10
Method MoveTypeCat.PowerAcc.PP
Tutor Mega Punch Normal Physical 80 85% 20
Tutor Ice Punch Ice Physical 75 100% 15
Tutor Mega Kick Normal Physical 120 75% 5
Tutor Headbutt Normal Physical 70 100% 15
Tutor Body Slam Normal Physical 85 100% 15
Tutor Double Edge Normal Physical 120 100% 15
Tutor Flamethrower Fire Special 90 100% 15
Tutor Ice Beam Ice Special 90 100% 10
Tutor Counter Fighting Physical — 100% 20
Tutor Seismic Toss Fighting Physical — 100% 20
Tutor Thunder Wave Electric Status — 90% 20
Tutor Mimic Normal Status — — 10
Tutor Swift Normal Special 60 — 20
Tutor Dream Eater Psychic Special 100 100% 15
Tutor Substitute Normal Status — — 10
Tutor Nightmare Ghost Status — 100% 15
Tutor Snore Normal Special 50 100% 15
Tutor Mud Slap Ground Special 20 100% 10
Tutor Icy Wind Ice Special 55 95% 15
Tutor Endure Normal Status — — 10
Tutor Swagger Normal Status — 85% 15
Tutor Fury Cutter Bug Physical 40 95% 20
Tutor Sleep Talk Normal Status — — 10
Tutor Dynamic Punch Fighting Physical 100 50% 5
Tutor Iron Tail Steel Physical 100 75% 15
Tutor Psych Up Normal Status — — 10
Tutor Focus Punch Fighting Physical 150 100% 20
Tutor Trick Psychic Status — 100% 10
Tutor Magic Coat Psychic Status — — 15
Tutor Recycle Normal Status — — 10
Tutor Skill Swap Psychic Status — — 10
Tutor Dive Water Physical 80 100% 10
Tutor Signal Beam Bug Special 75 100% 15
Tutor Iron Defense Steel Status — — 15
Tutor Block Normal Status — — 5
Tutor Water Pulse Water Special 60 100% 20
Tutor Aqua Tail Water Physical 90 90% 10
Tutor Drain Punch Fighting Physical 75 100% 10
Tutor Zen Headbutt Psychic Physical 80 90% 15
Tutor Wonder Room Psychic Status — — 10
Tutor Telekinesis Psychic Status — — 15
Tutor Foul Play Dark Physical 95 100% 15
Tutor After You Normal Status — — 15
Tutor Expanding Force Psychic Special 80 100% 10

📖 Pokedex Entries

Red
"The SHELLDER that is latched onto SLOWPOKE's tail is said to feed on the host's left over scraps."
Yellow
"Lives lazily by the sea. If the SHELLDER on its tail comes off, it becomes a SLOWPOKE again."
Gold
"If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordi­ nary SLOWPOKE."
Silver
"Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER's seeping poison."
Crystal
"An attached SHELLDER won't let go because of the tasty flavor that oozes out of its tail."
Ruby
"SLOWBRO’s tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes SLOWBRO to grudgingly swim and catch prey instead."
Emerald
"Its tail has a SHELLDER firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This forces it to reluctantly swim and catch prey."
Firered
"When a SLOWPOKE went hunting in the sea, its tail was bitten by a SHELLDER. That made it evolve into SLOWBRO."
Leafgreen
"The SHELLDER that latches onto SLOWPOKE’s tail is said to feed on the host’s leftover scraps."
Diamond
"Though usually dim witted, it seems to become inspired if the SHELLDER on its tail bites down."
Heartgold
"If the tail-biting SHELLDER is thrown off in a harsh battle, it reverts to being an ordinary SLOWPOKE."
Soulsilver
"Naturally dull to begin with, it lost its ability to feel pain due to SHELLDER’s seeping poison."
Black
"Though usually dim witted, it seems to become inspired if the Shellder on its tail bites down."
X
"An attached Shellder won’t let go because of the tasty flavor that oozes out of its tail."
Y
"When a Slowpoke went hunting in the sea, its tail was bitten by a Shellder. That made it evolve into Slowbro."
Omega Ruby
"Slowbro’s tail has a Shellder firmly attached with a bite. As a result, the tail can’t be used for fishing anymore. This causes Slowbro to grudgingly swim and catch prey instead."
Sun
"It spaces out while gazing at the sea. With Shellder’s poison flowing through its body, it becomes even spacier."
Moon
"Whenever Shellder bites down hard on its tail, it gives Slowbro a flash of inspiration...which it forgets a moment later."
Ultra Sun
"Spacing out is basically all it does. It turns back into Slowpoke if its tail, along with Shellder, breaks off."
Ultra Moon
"Shellder, in its greed to suck out more and more sweetness from Slowbro’s tail, has metamorphosed into a spiral-shaped shell."
Lets Go Pikachu
"Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again."
Sword
"Slowpoke became Slowbro when a Shellder bit on to its tail. Sweet flavors seeping from the tail make the Shellder feel as if its life is a dream."
Shield
"Being bitten by a Shellder shocked this Pokemon into standing on two legs. If the Shellder lets go, it seems Slowbro will turn back into a Slowpoke."