#299
Nosepass
Compass Pokemon
Rock
📊 Base Stats
Total BST: 375
⚔️ Type Effectiveness
2× Weak
Water 2x
Grass 2x
Fighting 2x
Ground 2x
Steel 2x
½ Resist
Normal 0.5x
Fire 0.5x
Poison 0.5x
✨ Abilities
Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Magnet Pull
Prevents steel opponents from fleeing or switching out.
Sand Force
Hidden
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
🔄 Evolution Chain
Level Up→
⚡ Moveset
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Lv.1 | Tackle | Normal | Physical | 40 | 100% | 35 |
| Lv.4 | Harden | Normal | Status | — | — | 30 |
| Lv.7 | Block | Normal | Status | — | — | 5 |
| Lv.10 | Rock Throw | Rock | Physical | 50 | 90% | 15 |
| Lv.13 | Thunder Wave | Electric | Status | — | 90% | 20 |
| Lv.16 | Rest | Psychic | Status | — | — | 5 |
| Lv.18 | Iron Defense | Steel | Status | — | — | 15 |
| Lv.19 | Spark | Electric | Physical | 65 | 100% | 20 |
| Lv.22 | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| Lv.25 | Power Gem | Rock | Special | 80 | 100% | 20 |
| Lv.28 | Rock Blast | Rock | Physical | 25 | 90% | 10 |
| Lv.31 | Discharge | Electric | Special | 80 | 100% | 15 |
| Lv.34 | Sandstorm | Rock | Status | — | — | 10 |
| Lv.37 | Earth Power | Ground | Special | 90 | 100% | 10 |
| Lv.40 | Stone Edge | Rock | Physical | 100 | 80% | 5 |
| Lv.43 | Zap Cannon | Electric | Special | 120 | 50% | 5 |
| Lv.43 | Lock On | Normal | Status | — | — | 5 |
| Method | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Machine | Fire Punch | Fire | Physical | 75 | 100% | 15 |
| Machine | Ice Punch | Ice | Physical | 75 | 100% | 15 |
| Machine | Thunder Punch | Electric | Physical | 75 | 100% | 15 |
| Machine | Body Slam | Normal | Physical | 85 | 100% | 15 |
| Machine | Take Down | Normal | Physical | 90 | 85% | 20 |
| Machine | Double Edge | Normal | Physical | 120 | 100% | 15 |
| Machine | Strength | Normal | Physical | 80 | 100% | 15 |
| Machine | Thunderbolt | Electric | Special | 90 | 100% | 15 |
| Machine | Thunder Wave | Electric | Status | — | 90% | 20 |
| Machine | Thunder | Electric | Special | 110 | 70% | 10 |
| Machine | Earthquake | Ground | Physical | 100 | 100% | 10 |
| Machine | Toxic | Poison | Status | — | 90% | 10 |
| Machine | Double Team | Normal | Status | — | — | 15 |
| Machine | Explosion | Normal | Physical | 250 | 100% | 5 |
| Machine | Rest | Psychic | Status | — | — | 5 |
| Machine | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| Machine | Substitute | Normal | Status | — | — | 10 |
| Machine | Curse | Ghost | Status | — | — | 10 |
| Machine | Protect | Normal | Status | — | — | 10 |
| Machine | Sandstorm | Rock | Status | — | — | 10 |
| Machine | Endure | Normal | Status | — | — | 10 |
| Machine | Swagger | Normal | Status | — | 85% | 15 |
| Machine | Attract | Normal | Status | — | 100% | 15 |
| Machine | Sleep Talk | Normal | Status | — | — | 10 |
| Machine | Return | Normal | Physical | — | 100% | 20 |
| Machine | Frustration | Normal | Physical | — | 100% | 20 |
| Machine | Pain Split | Normal | Status | — | — | 20 |
| Machine | Hidden Power | Normal | Special | 60 | 100% | 15 |
| Machine | Sunny Day | Fire | Status | — | — | 5 |
| Machine | Rock Smash | Fighting | Physical | 40 | 100% | 15 |
| Machine | Torment | Dark | Status | — | 100% | 15 |
| Machine | Facade | Normal | Physical | 70 | 100% | 20 |
| Machine | Taunt | Dark | Status | — | 100% | 20 |
| Machine | Helping Hand | Normal | Status | — | — | 20 |
| Machine | Secret Power | Normal | Physical | 70 | 100% | 20 |
| Machine | Rock Tomb | Rock | Physical | 60 | 95% | 15 |
| Machine | Sand Tomb | Ground | Physical | 35 | 85% | 15 |
| Machine | Iron Defense | Steel | Status | — | — | 15 |
| Machine | Rock Blast | Rock | Physical | 25 | 90% | 10 |
| Machine | Shock Wave | Electric | Special | 60 | — | 20 |
| Machine | Gravity | Psychic | Status | — | — | 5 |
| Machine | Natural Gift | Normal | Physical | — | 100% | 15 |
| Machine | Rock Polish | Rock | Status | — | — | 20 |
| Machine | Power Gem | Rock | Special | 80 | 100% | 20 |
| Machine | Earth Power | Ground | Special | 90 | 100% | 10 |
| Machine | Flash Cannon | Steel | Special | 80 | 100% | 10 |
| Machine | Stone Edge | Rock | Physical | 100 | 80% | 5 |
| Machine | Captivate | Normal | Status | — | 100% | 20 |
| Machine | Stealth Rock | Rock | Status | — | — | 20 |
| Machine | Smack Down | Rock | Physical | 50 | 100% | 15 |
| Machine | Heavy Slam | Steel | Physical | — | 100% | 10 |
| Machine | Round | Normal | Special | 60 | 100% | 15 |
| Machine | Volt Switch | Electric | Special | 70 | 100% | 20 |
| Machine | Bulldoze | Ground | Physical | 60 | 100% | 20 |
| Machine | Confide | Normal | Status | — | — | 20 |
| Machine | Dazzling Gleam | Fairy | Special | 80 | 100% | 10 |
| Machine | High Horsepower | Ground | Physical | 95 | 95% | 10 |
| Machine | Stomping Tantrum | Ground | Physical | 75 | 100% | 10 |
| Machine | Body Press | Fighting | Physical | 80 | 100% | 10 |
| Machine | Steel Beam | Steel | Special | 140 | 95% | 5 |
| Machine | Meteor Beam | Rock | Special | 120 | 90% | 10 |
| Machine | Tera Blast | Normal | Special | 80 | 100% | 10 |
| Method | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Egg | Double Edge | Normal | Physical | 120 | 100% | 15 |
| Egg | Explosion | Normal | Physical | 250 | 100% | 5 |
| Egg | Endure | Normal | Status | — | — | 10 |
| Egg | Rollout | Rock | Physical | 30 | 90% | 20 |
| Egg | Magnitude | Ground | Physical | — | 100% | 30 |
| Egg | Block | Normal | Status | — | — | 5 |
| Egg | Stealth Rock | Rock | Status | — | — | 20 |
| Egg | Head Smash | Rock | Physical | 150 | 80% | 5 |
| Egg | Wide Guard | Rock | Status | — | — | 10 |
| Method | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Tutor | Fire Punch | Fire | Physical | 75 | 100% | 15 |
| Tutor | Ice Punch | Ice | Physical | 75 | 100% | 15 |
| Tutor | Thunder Punch | Electric | Physical | 75 | 100% | 15 |
| Tutor | Headbutt | Normal | Physical | 70 | 100% | 15 |
| Tutor | Body Slam | Normal | Physical | 85 | 100% | 15 |
| Tutor | Double Edge | Normal | Physical | 120 | 100% | 15 |
| Tutor | Thunder Wave | Electric | Status | — | 90% | 20 |
| Tutor | Mimic | Normal | Status | — | — | 10 |
| Tutor | Defense Curl | Normal | Status | — | — | 40 |
| Tutor | Self Destruct | Normal | Physical | 200 | 100% | 5 |
| Tutor | Explosion | Normal | Physical | 250 | 100% | 5 |
| Tutor | Rock Slide | Rock | Physical | 75 | 90% | 10 |
| Tutor | Substitute | Normal | Status | — | — | 10 |
| Tutor | Snore | Normal | Special | 50 | 100% | 15 |
| Tutor | Mud Slap | Ground | Special | 20 | 100% | 10 |
| Tutor | Endure | Normal | Status | — | — | 10 |
| Tutor | Rollout | Rock | Physical | 30 | 90% | 20 |
| Tutor | Swagger | Normal | Status | — | 85% | 15 |
| Tutor | Sleep Talk | Normal | Status | — | — | 10 |
| Tutor | Pain Split | Normal | Status | — | — | 20 |
| Tutor | Dynamic Punch | Fighting | Physical | 100 | 50% | 5 |
| Tutor | Ancient Power | Rock | Special | 60 | 100% | 5 |
| Tutor | Magic Coat | Psychic | Status | — | — | 15 |
| Tutor | Iron Defense | Steel | Status | — | — | 15 |
| Tutor | Block | Normal | Status | — | — | 5 |
| Tutor | Shock Wave | Electric | Special | 60 | — | 20 |
| Tutor | Gravity | Psychic | Status | — | — | 5 |
| Tutor | Magnet Rise | Electric | Status | — | — | 10 |
| Tutor | Earth Power | Ground | Special | 90 | 100% | 10 |
| Tutor | Stealth Rock | Rock | Status | — | — | 20 |
| Tutor | Stomping Tantrum | Ground | Physical | 75 | 100% | 10 |
📖 Pokedex Entries
Ruby
"NOSEPASS’s magnetic nose is always pointed to the north. If two of these POKEMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another."
Sapphire
"NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the POKEMON actually moves by a little over 3/8 of an inch every year."
Emerald
"Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons."
Firered
"Its magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings."
Diamond
"Its nose is a magnet. As a result, this Pokemon always keeps its face pointing north."
Platinum
"When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body."
Heartgold
"If two of these meet, they cannot get too close because their noses repel each other."
Black 2
"Its magnetic nose always faces north and draws iron objects to its body to protect itself better."
Y
"Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings."
Omega Ruby
"Nosepass’s magnetic nose is always pointed to the north. If two of these Pokemon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another."
Alpha Sapphire
"Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokemon actually moves by a little over 3/8 of an inch every year."
Sun
"The magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey."
Moon
"It uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself."
Ultra Sun
"It moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second."
Ultra Moon
"It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close."
Legends Arceus
"Once the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses."
